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Get player name
This graph shows how to set up...
Make sure to connect this node to the right of a Player node that uses the category <Person>
.
To get your character to say whatever was saved to this memory, use <player_name>
in a Character node.
This memory will be unset.
Choose how to change the counter's value:
To get your character to say whatever was saved to this memory, use <wildcard_name>
in a Character node.
All of these conditions must be true to pass through this gate:
counter must
To get your character to say whatever was saved to this memory, use <unknown_name>
in a Character node.
This memory will be unset.
Choose how to change the counter's value:
To get your character to say whatever was saved to this memory, use <name_refusal>
in a Character node.
All of these conditions must be true to pass through this gate:
counter must