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This graph shows how to set up...

0000000000000000000000000000000000000000000000000000000000
Graph Entry
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Player

Character (Tap)

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Character (Tap)

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Character (Tap)

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Character

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Player

<hats>

Character (Tap)

<hat_choice>

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Player

Character (Tap)

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Character (Tap)

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Character

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Player

Character (Tap)

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Player

Character (Tap)

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Wildcard
Character (Tap)

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Character (Tap)

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Memory

Make sure to connect this node to the right of a Player node that uses the category <hats>.

To get your character to say whatever was saved to this memory, use <hat_choice> in a Character node.

Memory

Choose the decision to save to this memory:

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Player
Comment
Comment
Comment
Comment