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4 question quiz

This graph shows how to set up...

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Character

Question 4

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Player

Correct answer

Player

Other likely answer

Wildcard
Character (Tap)

Correct.

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Character (Tap)

Not quite.

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Character (Tap)

Wrong. The correct answer was...

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Player
Character

Give a clue to the answer.

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Memory

Choose how to change the counter's value:

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To get your character to say whatever was saved to this memory, use <quiz_score> in a Character node.

Character (Tap)

How did you do? Let's check the scores.

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Character

Question 1

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Player

Correct answer

Player

Other likely answer

Wildcard
Character (Tap)

Correct.

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Character (Tap)

Not quite.

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Character (Tap)

Wrong. The correct answer was...

Open dropdown
Player
Character

Give a clue to the answer.

Open dropdown
Memory

Choose how to change the counter's value:

Open dropdown

To get your character to say whatever was saved to this memory, use <quiz_score> in a Character node.

Character (Tap)

Next Question.

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Character

Question 2

Open dropdown
Player

Correct answer

Player

Other likely answer

Wildcard
Character (Tap)

Correct.

Open dropdown
Character (Tap)

Not quite.

Open dropdown
Character (Tap)

Wrong. The correct answer was...

Open dropdown
Player
Character

Give a clue to the answer.

Open dropdown
Memory

Choose how to change the counter's value:

Open dropdown

To get your character to say whatever was saved to this memory, use <quiz_score> in a Character node.

Character (Tap)

Next Question.

Open dropdown
Character

Question 3

Open dropdown
Player

Correct answer

Player

Other likely answer

Wildcard
Character (Tap)

Correct.

Open dropdown
Character (Tap)

Not quite.

Open dropdown
Character (Tap)

Wrong. The correct answer was...

Open dropdown
Player
Character

Give a clue to the answer.

Open dropdown
Memory

Choose how to change the counter's value:

Open dropdown

To get your character to say whatever was saved to this memory, use <quiz_score> in a Character node.

Character (Tap)

Next Question.

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Comment
Character (Tap)

<quiz_score> out of 4. Average.

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Character (Tap)

<quiz_score> out of 4. Disgraceful.

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Character (Tap)

<quiz_score> out of 4. A respectable score.

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Character (Tap)

That is the end of the quiz.

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Character (Tap)

Let's start the quiz.

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Memory

Choose how to change the counter's value:

Open dropdown

To get your character to say whatever was saved to this memory, use <quiz_score> in a Character node.

Character (Tap)

<quiz_score> out of 4. I was expecting a lot more from you if i'm honest.

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Character (Tap)

<quiz_score> out of 4. Very impressive indeed.

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Gate

All of these conditions must be true to pass through this gate:

Condition 1

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counter must
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Gate

All of these conditions must be true to pass through this gate:

Condition 1

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counter must
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Open dropdown
Gate

All of these conditions must be true to pass through this gate:

Condition 1

Open dropdown
counter must
Open dropdown
Open dropdown
Gate

All of these conditions must be true to pass through this gate:

Condition 1

Open dropdown
counter must
Open dropdown
Open dropdown
Gate

All of these conditions must be true to pass through this gate:

Condition 1

Open dropdown
counter must
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Open dropdown
Comment
Comment